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Dark Crystal Creature
Modeling based on concept art by Brian Froud "The World of the Dark Crystal"
Modeling: 3D Studio Max and Zbrush (Low-Res: 12,876 Tris)
Texturing: UVLayout, Photoshop, BodyPaint 3D, CrazyBump, and Zbrush
Rendering: Zbrush and Maya Mental Ray
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Dark Crystal Creature
Texturing using 2048 x 2048 (Color Maps, Specular Maps, and Normal Maps)
Texturing: UVLayout, Photoshop, BodyPaint 3D, CrazyBump, and Zbrush
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