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Dark Crystal Creature
Texturing using 2048 x 2048 (Color Maps, Specular Maps, and Normal Maps)
Texturing: UVLayout, Photoshop, BodyPaint 3D, CrazyBump, and Zbrush |
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AX-29 Thunderbird
Texturing using 2048 x 2048 (Color Map, Specular Map, and Normal Map)
Texturing: Illustrator, Photoshop, BodyPaint 3D, and xNormal |
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Dark Corridor
Texturing using 512 x 512 (Color Maps, Specular Maps, and Normal Maps)
Texturing: Illustrator, Photoshop, BodyPaint 3D, CrazyBump, and xNormal |
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Warehouse
Texturing using 1024 x 1024 (Color Maps, Specular Maps, and Normal Maps)
Texturing: Illustrator, Photoshop, BodyPaint 3D, and CrazyBump |
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Professional Bull Riding: Out of the Chute - PS2 | Wii - Crave Entertainment | Totally Games
Texturing using 512 x 512, For in game using 256 x 256
Texturing: Photoshop and BodyPaint 3D |
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Between Light and Dark
Texturing: Illustrator, Photoshop, Painter, Deep Paint 3D, and Elastic Reality |
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